Bosses can be fought 10 times each day. The first 5 boss fights guarantee mitril. The first eight boss fights guarantee a drop of 8 VOID material. *Note VOID Modules can only be earned by playing Heroic stage bosses.
Explorer mode can also reward you with VOID material. The number of VOID material you get determines how long you play for and perks you have (Farmer). Playing on regular explorer stages rewards you Crystals and Fragments, while playing on Heroic explorer stages rewards you with Crystals, Fragments, and Rock Crystals. *Note you may get more of a certain VOID material than the other.
void crafted from normal mode farming (boss or endless) have fewer desired perks and bonuses farming on heroic (boss or endless) voids tend to have more desired bonuses and perks than normal. but if you are looking to craft with best chance for desired bonuses, void frags from a desovled lvl 4 void tends to give the highest chance for desired perks and bonuses such as: fcd, all dmg, all def, max hp, rabbits foot, and cheap shot.
Abilities and Bonuses
When a VOID is crafted, it is assigned two random passive abilities that affect the player. These passive abilities are not VOID specific and can appear on any type of VOID. The first ability is revealed at level 1, but does not become active until level 2. The second ability is revealed at level 3, and becomes active at level 4. If the passive abilities of a VOID are not to a player's liking, the player may resolve the VOID so they may reconstruct the VOID and possibly get a different ability.
Primary Passives (Level 2)
- Cheap Shot: Increase damage by 100% on the first shot after not attacking or taking damage for five seconds.
- Dexterous Hands: Increase firerate when switching weapons.
- Dragon Hunter: Greatly increase damage done to Bosses.
- Greedisgood: Increase GOLD BONUS by 30%.
- Magnetoo: The VOID will automatically float towards and pick up the gold around.
- Monster Hunter: Greatly increase damage done to minions.
- Rabbit's Foot: Increase SPD by 1.
- Suspension: Increase the movement speed of the Vehicle by 1.
Secondary Passives (Level 4)
- Cubic Attack: Boosts all damage by 35% after using any skill.
- Energy Armor: Increases the energy shield of the Vehicle by 100%.
- Execute: Deal double damage to enemies with less than 40% HP.
- Farmer: Get more VOID material.
- Fight Lover: Increase all other damage for 50% after you deal a melee damage.
- Flappy Fire: Continuous shooting increases firerate by 5% (Up to 50% maximum). *Note that if you stop firing, the FR bonus will be reset.
- Immunity: You have extra 10% chance to immune any damage you receive.
- Steel Shell: Maximum damage taken from a single shot can only amount to 30% of max HP.
Along with Passive Abilities, crafted VOID are given two random bonuses that affect the player. As the VOID is upgraded, so are the bonuses, but by a random amount. If the player disagrees with the amount, they can cancel the upgrade, but they will lose the VOID material used to upgrade it. Then the player can try again for a better amount, but it will require the same amount of VOID.
- Increase Max HP by 4-12% at Lv 1-2
- Increase All DMG by 2-8% at Lv 1-2
- Increase Bullet DMG by 4-12% at Lv 1-2
- Increase Energy DMG by 4-12% at Lv 1-2
- Increase Explosion DMG by 4-12% at Lv 1-2
- Increase Melee DMG by 4-12% at Lv 1-2
- Increase FCD by 4-12% at Lv 1-2
- Increase All DEF by 2-8% at Lv 1-2
- Increase Bullet DEF by 4-12% at Lv 1-2
- Increase Energy DEF by 4-12% at Lv 1-2
- Increase Explosion DEF by 4-12% at Lv 1-2
- Increase Melee DEF by 4-12% at Lv 1-2
|Collapsar - Hygeio - Nirvana - Twilight - Catalyst|