Backpack Cost Bonuses Description Requirements/Notes PvP Unlock Level
Health Damage Speed Gold EXP
Default 200 --- --- --- --- Never again let the discomfort of massive ammo stock weigh you down, UNCC applies mirco-energy buoyancy to backpacks so soldiers become walking munition holds. No requirements. Matches with Helium Armor. 1
GoldIconSW240,000 400 --- --- 10% --- A sleeker edition of the backpack to increase resource gathering. Finish Stage 1 Normal. 9
MithrilIconSW2600 1000 15% 1 15% 15% An experimental jetpack for shock troop infiltration. Finish Stage 2 Normal. One of the two backpacks that allow the user to hover, avoiding ground hazards such as the lava pits in Cerberlisk's arena. 16
GoldIconSW2900,000 3000 --- 0.5 --- --- This scout backpack generates an unpredictable shield. Finish Stage 3 Normal. Has a 15% chance to nullify damage taken. Stacks with a VOID's Immunity passive for a 25% chance. 24
GoldIconSW21,400,000 2200 50%* --- 10% 10% Thirsty for unlimited energy, UNCC scientists devised this backpack prototype. Finish Stage 4 Normal. Increases Energy DMG by 50% only when equipped with a single weapon. 29
MithrilIconSW22,000 3600 --- 1 20% 20% Space symbiotes infest this questionable medical experiment, staving off death. Finish Stage 3 Heroic. When HP is lower that 45%, it heals 2% per second for the team. 34
MithrilIconSW21,800 10000 15% --- --- --- A light bag made from some kind of material from the Crimson Queen. No requirements. Removes SPD penalty when shooting. Matches with Corrosion Armor. 1
GoldIconSW22,900,000 10000 --- 1 15% 15% A bag of special transmission material Finish Stage 3 Heroic. Any pickups you obtain also affect your allies by 50%. Matches with Krypton Armor. 39
Brand's Gift
MithrilIconSW21,800 6000 25% 1 25% 25% A new bag brought from UBW-594244 by Dr. Brand. Finish Stage 1 Heroic. One of the two backpacks that allow the user to hover. When equipped with a TI-14 Firework RPG, it shoots two missiles instead of one. Matches with Magma Armor. 22
GoldIconSW23,600,000 7200 10% 1 10% 10% A magical reaction enables the bag to generate a shield for UNCC soldiers. Finish Stage 3 Heroic. Generates a shield with 20% of the user's Max HP after not taking damage for 5s. Matches with Harrier Armor. 31
MithrilIconSW22,200 10000 10% 0.5 15% 15% You can sense a strange energy coming from this bag. Finish Stage 3 Heroic. Generates a shield for the user every 30s. Once the shield breaks, the user is invulnerable for 2s. Damage taken during this time will be converted to additional DMG when the invulnerability period is over. Matches with Wrath Armor.

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