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Name Cost ($) Slots HP POW Energy SPD Others
VB-03-II 0 3 +300
VB-03-III 25,000 3 +300 +10%
SP-04-IV 40,000 4 +500 -20%
SP-11-V 8 Mithril 3 +300 +10% +1
KP-101-X 10 Mithril 4 +500 +40HP per kill
VP-22-VII 150,000 4 +600 +15% +20% EXP
SPD-005-a 100,000 5 +700 +30% shotgun POW, -10% for others
ECO-03-VI 200,000 3 +500 -10% +1 +10% Gold
TT-05-b 280,000 5 +1000 Damage Taken -20%
SAM-005-I 60 Mithril 5 +800 +20% +1 +25% Gold
STK-06-ZZ 700,000 6 +900 +30%* +50%* +2
HYD-00-IX 48 Mithril 5 +1500 +15%

+60HP/sec

20% chance to immune from attack**

H.F-V-03 95 Mithril 6 +1200 For team: +70 HP/sec (This effect does NOT stack)

+30% effect of all HP items

STK.F-VI-00 85 Mithril 6 +800 For Team: +20% POW (does not stack)*^ +1 Team effect does not stack
XO2B-FREEDOM 150 Mithril 6 +2000 +10% Unlimited+ +40HP/sec
F.L.O.A.T^ 120 Mithril 6 +1500 +20% +1

+10% Gold

Immune to ground hazards

Use: +2 SPD (30s duration, 60s cool-down)

VISNU 120 Mithril 6 +4000

+10% EXP

For team: -20% damage taken

TRI-O-AVATAR 120 Mithril 6 +3500 +15% +1 Use: -85% damage taken (5s duration, 40s cool-down)
BLADE-MASTER^^ 1,200,000 4 +1000 +40% Melee attacks POW Immune to ground hazards
TOUCH AND GO 1,000,000 5 +2000 +1 If hit, +2 SPD for a short time (PvP & PvE)
DRACULA

110 Mthril

6 +3000 +5% ***Use: Reduce some of your POW while transforms part of the damage you deal into HP. (10s duration, 120s cool-down).

JIN.JINGLE

140 Mithril 6 +3600

+30% POW

For team: +10% POW (does not stack)

+2

+35% Gold

+30% EXP

+20HP per kill

+10% chance to immune from attack**

S.H.I.E.L.D

200 Mithril

6 +4000 +25% +1 Use: Generate dark winds which drains HP from others.

+30% EXP

D-WINGS^

218 Mithril

6 +4000 +15% +2 +30% EXP

If hit: +1 SPD for a short time

+50 HP per sec

+25% Gold

Immune to ground hazards.

Spectre

188 Mithril

6 +3000 +5% +1 +25% EXP

If hit: +1.5 SPD for a shot time

+10% Gold

30% chance to immune from attack**

*Note: This bag greatly increases your power at the cost of using extra energy.

**Note: This means that for x% of the time, a single projectile will be negated by a shield.

+Note: Recomended for people who don't like to buy ammo. Your energy still appears on screen, but it doesn't get expended when you fire your weapon while using this bag.

^Note: Immunity to ground hazards is a permanent effect. The F.L.O.A.T bag has the ability to activate a temporary +2 speed boost for 30 seconds.

*^Note: The STK.F will override the effects of the Jin.Jingle, they will not add together to give +30% power to the team

^^Note: This is similar to the F.L.O.A.T bag in its floating aspect, but it trades the speed boost ability and 2 bag slots for a +40% sword passive power boost.

***Note: Specific functions of the Dracula:

  • Estimated Power Trade-off: -25% POW
  • Proven HP Absorption: 65% of effective damage output when ability is not active

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