Star Warfare Wiki
Register
Advertisement
FullSetBonusIcon

Set Bonuses are a new mechanic introduced in Star Warfare 2: Payback. Each piece of armor (Helmet, chest, gloves, boots) is given one of three color polarities: Green, Blue, or Yellow. Every four color combination is unique and has its own specific bonuses. Special Set Bonuses can be obtained by equipping a full set of armor with the same name, and will take priority over a Color Combination bonus (Ex; Full Helium Armor will give the "Recruit" Bonus rather than "Beginner"). Set Bonuses stack with each armors' original bonuses (Ex; Dread Helmet's +5% damage will still apply regardless of Set Bonus).

List of Set Bonuses[]

By Armor Set[]

Name Armor Set Description Bonuses Ability
Recruit Helium Armor Full-set armor for UNCC recruits. Better replace it with a better suit. +5% Bullet DMG N/A
Grace Neon Armor Full-set bonus for loyal UNCC soldiers. +20% All DMG, +10% Gold/EXP N/A
Golden Eagle Armor A bounty hunter's favorite gear that increases the amount of Gold earned. +30% Bullet DMG, +30%* Gold N/A
Energy Core Dread Armor Uses some Mithril power in the armor to boost energy damage. +40% Energy DMG, +10% FCD N/A
Metal Warrior Argon Armor "Explosions, more explosions," said Dr. Cunningham. +50% Explosion DMG, +15% Max HP (Not shown) PropellerIcon Propeller: +3 SPD for 5s, 30s CD
Storm Despair Armor Increases burst-out capabilities. +15% All DEF, +15% Gold/EXP ThunderIcon Thunder: +50% All DMG, +2 SPD for 15s, 60s CD (actually 45s CD)
Sea Giant Falcon Armor An overall attribute. +20% All DMG, +20% Max HP, +20% Gold/EXP TitanSkinIcon Titan Skin: +50% All DEF for 5s, 60s CD
Phoenix Krypton Armor Immortal like a phoenix. +35% Bullet/Energy DMG, +20% Max HP Passive: Recover HP by 240/5% when killing an alien/enemy.
Magician Corrosion Armor N/A +25% All DMG, +40% FCD, +25% Max HP, +1 SPD PreviousSkillIcon Previous Skill: Uses the last used item/skill/killstreak
Molten Fire Magma Armor N/A +35% Explosion/Melee DMG, +10% Gold/EXP EruptionIcon Eruption: Generate a lava wave that deals 1000% Energy DMG to ground enemies and heals teammates by 1000%, 90 CD
Colossus Harrier Armor N/A +20% All DMG, +40% All DEF, +0.5 SPD God Blessing: Prevents death for 5s and transfers damage taken into a shield when done, 150s CD
Doomsday Knight Wrath Armor N/A +60% melee DMG, +30% all DEF and +1 SPD Doomsday Mark: Fires a projectile which inflicts 400% melee DMG on a target. If the target is a human opponent, enemy is dragged over to user at high speed. 40s CD.

*Actual effect in-game found to be different from the in-game written description

By Color Combination[]

Name Helmet Chest Gloves Boots Description Bonuses Ability
Beginner Green Green Green Green Primary set the UNCC gives recruits to resist swarms. Try to replace it with a full-set armor. N/A N/A
Bullet Green Green Green Blue Augmented bullet set. +25% Bullet DMG, +15% Bullet DEF N/A
Blazing Speed Green Green Green Yellow Speed at the cost of health. N/A BlazingSpeedIcon Blazing Speed: +6 SPD, -10% HP for 5s, 60s CD
Dodge I Green Green Blue Green Defensive gear. +10% Bullet/Energy DEF, +10% EXP N/A
Energy Source Green Green Blue Blue A modified energy set. +25% Energy DMG, +15% Energy DEF N/A
Caster II Green Green Blue Yellow Greatly reduced skill CD. +10% Gold, +50% FCD N/A
Stimpack Green Green Yellow Green Short term operational boosts at the cost of life. N/A StimpackIcon Stimpack: +50% FR, +2 Speed, -30% HP for 10s, 60s CD
Last Stand Green Green Yellow Blue Adrenaline surge for short term additional HP. N/A LastStandIcon Last Stand: +100% Max HP for 15s, 60s CD
Bullet Storm Green Green Yellow Yellow Greatly strengthened Bullet specs. +35% Bullet DMG, +25% Bullet DEF N/A
Standard A Green Blue Green Green Energy and Melee damage buff. +10% Energy/Melee DMG, +5% Gold N/A
Boom Green Blue Green Blue Modified explosive handling. +25% Explosion DMG, +15% Explosion DEF N/A
Cure Green Blue Green Yellow UNCC's protocol for excessive bleeding. +1 SPD CureIcon Cure: Recover 100% HP, CD: 60s
Block I Green Blue Blue Green Mining gear; more gold with close combat and explosion boosts. +10% Explosion/Melee DEF, +10% Gold N/A
Blade Green Blue Blue Blue Modified for blunt force trauma. +25% Melee DMG, +15% Melee DEF N/A
Stalker Green Blue Blue Yellow Hit and run to capture. +15% Max HP, +1.5 SPD Passive: +1 SPD after being hit.
All-rounder Green Blue Yellow Green Super jack of all trades gear. +15% All DMG, +15% FCD, +15% Max HP, +1 SPD N/A
Explorer II Green Blue Yellow Blue Gold and EXP collection boosted by tech gear with sophisticated collection techniques. +30% Gold/EXP, +5% FCD N/A
Energy Storm Green Blue Yellow Yellow Become the energy warrior. +35% Energy DMG, +25% Energy DEF N/A
Standard B Blue Green Green Green Grunt suit with bullet and explosion attack buff. +10% Bullet/Explosion DMG, +5% Gold N/A
Medical Care Blue Green Green Blue Medical set with healing and skill protection. +30 HP Recovery, +10% FCD, +10% All DEF N/A
Standard A+ Blue Green Green Yellow Upgraded grunt suit with higher bullet/explosion damage. +25% Bullet/Explosion DMG, +5% FCD N/A
Explorer I Blue Green Blue Green Farming gear, gold/experience sponge. +15% Gold/EXP, +0.5 SPD N/A
Caster I Blue Green Blue Blue Suit for skills fiends. +25% FCD, +10% EXP, +1 SPD N/A
Standard B+ Blue Green Blue Yellow Become the energy samurai. +25% Energy/Melee DMG, +5% FCD N/A
Siege II Blue Green Yellow Green Tank armor - slow by nigh unstoppable. +25% All DEF, +35% MAX HP, +80 HP Recovery, -1.5 SPD N/A
Alter Time Blue Green Yellow Blue N/A N/A AlterTimeIcon Alter Time: Reduces all enemy's SPD by 5 in 20m for 5s, 60s CD (Stuns aliens)
Mad Bomber Blue Green Yellow Yellow Demolition expert. +35% Explosion DMG, +25% Explosion DEF N/A
Runner Blue Blue Green Green Rich flash, money and speed. +10% Gold RushIcon Rush: +2 SPD for 10s, 60s CD
Defender Blue Blue Green Blue Superior defense set. +20% All DEF, +10% MAX HP, +1 SPD N/A
Old Driver Blue Blue Green Yellow PvP Marauder. +25% All DMG, +10% FCD, +10% All DEF N/A
Greenhand Blue Blue Blue Green Weapons (all) expert. +20% All DMG, +5% Gold N/A
Siege I Blue Blue Blue Blue Health set, bonus life but slower speed. +15% All DEF, +20% MAX HP, +50 HP Recovery, -1 SPD N/A
Deserter Blue Blue Blue Yellow Live to laugh another day, experience and speed. +30% EXP, +5% FCD, +10% Max HP Passive: +2 SPD after being hit.
Double-Edged Blue Blue Yellow Green Some veterans will go after greater damage output regardless of their life. +35% All DMG, +35% FCD, -20% All DEF, +10% Gold/EXP N/A
Fire Blue Blue Yellow Blue Teamwork boost. N/A FireStormIcon Fire Storm: +30% All DMG to team for 12 sec, 60s CD
Blade Storm Blue Blue Yellow Yellow Martial arts master. +35% Melee DMG, +25% Melee DEF N/A

Trivia[]

  • In the original Star Warfare, armor bonuses could only be obtained when wearing a full set of armor.
  • The armor set bonuses were changed in the second version of the game while armor bonuses in the first game could only apply by wearing a full set.
  • Before Version 1.1, Armor bonuses that give you bonus effects (such as -1.5 SPD) would not have been displayed when you view your stats.
  • Currently, there are no helmets or chests with a Yellow color polarity.
Advertisement